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CSCW
2004
ACM
14 years 11 months ago
CSCW at play: 'there' as a collaborative virtual environment
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Barry Brown, Marek Bell
HICSS
2006
IEEE
115views Biometrics» more  HICSS 2006»
15 years 5 months ago
ACLE: A Communication Environment for Asynchronous Collaborative Learning
The popularity of distributed learning and the continued growth in the number of colleges and universities offering courses delivered entirely via asynchronous learning networks (...
Timothy J. Ellis, William Hafner
ECMAST
1997
Springer
172views Multimedia» more  ECMAST 1997»
15 years 4 months ago
A Multicast Network Architecture for Large Scale Collaborative Virtual Environments
This paper introduces a multicast based architecture for supporting large scale Collaborative Virtual Environments (CVEs). The paper begins by defining CVEs, discussing the motivat...
Chris Greenhalgh, Steve Benford
CSCW
2000
ACM
15 years 4 months ago
Data management support for asynchronous groupware
In asynchronous collaborative applications, users usually collaborate accessing and modifying shared information independently. We have designed and implemented a replicated objec...
Nuno M. Preguiça, José Legatheaux Ma...
CSCW
2004
ACM
15 years 5 months ago
Group awareness in distributed software development
Open-source software development projects are almost always collaborative and distributed. Despite the difficulties imposed by distance, these projects have managed to produce lar...
Carl Gutwin, Reagan Penner, Kevin A. Schneider