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MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 5 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
CIVR
2008
Springer
181views Image Analysis» more  CIVR 2008»
15 years 1 months ago
Supporting video library exploratory search: when storyboards are not enough
Storyboards, a grid layout of thumbnail images as surrogates representing video, have received much attention in video retrieval interfaces and published studies through the years...
Michael G. Christel
ATAL
2008
Springer
15 years 1 months ago
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Juan Martínez-Miranda, Bernhard Jung, Sabin...
MM
2010
ACM
189views Multimedia» more  MM 2010»
14 years 12 months ago
Changing characters' point of view in interactive storytelling
Virtual characters are at the epicentre of Interactive Storytelling systems and in recent years multiple AI planning approaches have been described to specify their autonomous beh...
Fred Charles, Julie Porteous, Marc Cavazza
CRITICAL
2005
15 years 1 months ago
Affect: from information to interaction
While affective computing explicitly challenges the primacy of rationality in cognitivist accounts of human activity, at a deeper level it relies on and reproduces the same inform...
Kirsten Boehner, Rogério de Paula, Paul Dou...