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ACMACE
2005
ACM
15 years 7 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
122
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APVIS
2009
15 years 3 months ago
Visual support for the understanding of simulation processes
Current visualization systems are typically based on the concept of interactive post-processing. This decoupling of data visualization from the process of data generation offers a...
Andrea Unger, Heidrun Schumann
TAMODIA
2007
15 years 3 months ago
Exploring Usability Needs by Human-Computer Interaction Patterns
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
Markus Specker, Ina Wentzlaff
INTERACT
2003
15 years 3 months ago
How Do People Get Back to Information on the Web? How Can They Do It Better?
: In one study, people are observed to keep web information for later use through many different methods including the use of Bookmarks (or Favorites), self-addressed email, hand-w...
William P. Jones, Harry Bruce, Susan T. Dumais
INTERACT
2003
15 years 3 months ago
MyTeam: Availability Awareness Through the Use of Sensor Data
: This paper reports on a four-week study of the usage of myTeam, a prototype that provides availability awareness for distributed work groups through the use of sensor data. Autom...
Jennifer Lai, Sachiko Yoshihama, Thomas Bridgman, ...