Abstract. With the explosion of devices, computing platforms, contextual conditions, user interfaces become more confronted to a need to be adapted to multiple configurations of t...
Costin Pribeanu, Quentin Limbourg, Jean Vanderdonc...
Mobile users today demand ubiquitous access to their data from any mobile device and under variable connection quality. We refer to this requirement as any-time, any-where data ac...
Wearable computing systems can be broadly defined as mobile electronic devices that can be unobtrusively embedded in a user's outfit as part of the garment or an accessory. U...
Oliver Amft, Michael Lauffer, Stijn Ossevoort, Fab...
—Human communication has changed by the advent of smartphones. Using commonplace mobile device features they started uploading large amounts of content that increases. This incre...
Ionut Trestian, Supranamaya Ranjan, Aleksandar Kuz...
In this paper, we present LAMP3D, a system for the locationaware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the...