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ACMACE
2005
ACM
15 years 9 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
117
Voted
ICWL
2005
Springer
15 years 9 months ago
Grounding Collaborative Knowledge Building in Semantics-Based Critiquing
In this paper we investigate the use of Latent Semantic Analysis (LSA), Critiquing Systems, and Knowledge Building to support computerbased teaching of English composition. We have...
Anders I. Mørch, William K. Cheung, Kelvin ...
103
Voted
IUI
2004
ACM
15 years 9 months ago
Classifying and assessing tremor movements for applications in man-machine intelligent user interfaces
We introduce a new intelligent user interface (IUI) and, also, a new methodology to identify the fatigue state for healthy subjects. The fatigue state is determined by means of a ...
Dan Marius Dobrea, Horia-Nicolai L. Teodorescu
136
Voted
SAC
2004
ACM
15 years 9 months ago
Creation and management of versions in multiversion data warehouse
A data warehouse (DW) provides an information for analytical processing, decision making, and data mining tools. On the one hand, the structure and content of a data warehouse ref...
Bartosz Bebel, Johann Eder, Christian Koncilia, Ta...
114
Voted
HVEI
2010
15 years 5 months ago
Tangible display systems: direct interfaces for computer-based studies of surface appearance
When evaluating the surface appearance of real objects, observers engage in complex behaviors involving active manipulation and dynamic viewpoint changes that allow them to observ...
Benjamin A. Darling, James A. Ferwerda