This article examines how emerging pervasive computing and affective computing technologies might enhance the adoption of ICT in e-Learning which takes place in the home and wider ...
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
: Flying Message Service (FMS) is a design project promoting community-based messaging in public spaces in the city. We have built a system that enables people to attach electronic...
The notion of icons in visual environments is limited by perceiving icons as tacit entities that have meaning only to human beings and not to the machines that display them. This ...
In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...