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ACMACE
2005
ACM
15 years 3 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
CHI
2008
ACM
15 years 10 months ago
Impromptu: a new interaction framework for supporting collaboration in multiple display environments and its field evaluation fo
We present a new interaction framework for collaborating in multiple display environments (MDEs) and report results from a field study investigating its use in an authentic work s...
Jacob T. Biehl, William T. Baker, Brian P. Bailey,...
ICWE
2007
Springer
15 years 3 months ago
Using Object Variants to Support Context-Aware Interactions
We discuss the need to extend general models and systems for context-awareness to include adaptation of interactions to context. Our approach was motivated by our experiences of de...
Michael Grossniklaus, Moira C. Norrie
CONCURRENCY
2002
199views more  CONCURRENCY 2002»
14 years 9 months ago
Application portals: practice and experience
The implementation of multiple Grid computing portals has led us to develop a methodology for Grid portal development that facilitates rapid prototyping and building of portals. B...
Mary Thomas, Maytal Dahan, Kurt Mueller, Stephen M...
CHI
2005
ACM
14 years 11 months ago
Using an interaction model as a resource for communication in design
Many design models and representations have been proposed to support user-centered system design, such as scenarios, use cases, and prototypes. With these artifacts, designers typ...
Maíra Greco de Paula, Bruno Santana da Silv...