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ACMACE
2005
ACM
15 years 6 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
CHI
2008
ACM
16 years 26 days ago
Impromptu: a new interaction framework for supporting collaboration in multiple display environments and its field evaluation fo
We present a new interaction framework for collaborating in multiple display environments (MDEs) and report results from a field study investigating its use in an authentic work s...
Jacob T. Biehl, William T. Baker, Brian P. Bailey,...
111
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ICWE
2007
Springer
15 years 6 months ago
Using Object Variants to Support Context-Aware Interactions
We discuss the need to extend general models and systems for context-awareness to include adaptation of interactions to context. Our approach was motivated by our experiences of de...
Michael Grossniklaus, Moira C. Norrie
CONCURRENCY
2002
199views more  CONCURRENCY 2002»
15 years 9 days ago
Application portals: practice and experience
The implementation of multiple Grid computing portals has led us to develop a methodology for Grid portal development that facilitates rapid prototyping and building of portals. B...
Mary Thomas, Maytal Dahan, Kurt Mueller, Stephen M...
CHI
2005
ACM
15 years 2 months ago
Using an interaction model as a resource for communication in design
Many design models and representations have been proposed to support user-centered system design, such as scenarios, use cases, and prototypes. With these artifacts, designers typ...
Maíra Greco de Paula, Bruno Santana da Silv...