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NETGAMES
2006
ACM
15 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
SIGGRAPH
2010
ACM
15 years 2 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
ICSE
2005
IEEE-ACM
15 years 9 months ago
Predictors of customer perceived software quality
Predicting software quality as perceived by a customer may allow an organization to adjust deployment to meet the quality expectations of its customers, to allocate the appropriat...
Audris Mockus, Ping Zhang, Paul Luo Li
ICDCS
2009
IEEE
15 years 6 months ago
Q-Tree: A Multi-Attribute Based Range Query Solution for Tele-immersive Framework
Users and administrators of large distributed systems are frequently in need of monitoring and management of its various components, data items and resources. Though there exist s...
Md. Ahsan Arefin, Md. Yusuf Sarwar Uddin, Indranil...
SIGMOD
2011
ACM
282views Database» more  SIGMOD 2011»
14 years 15 days ago
SkylineSearch: semantic ranking and result visualization for pubmed
Life sciences researchers perform scientific literature search as part of their daily activities. Many such searches are executed against PubMed, a central repository of life sci...
Julia Stoyanovich, Mayur Lodha, William Mee, Kenne...