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IJHR
2008
155views more  IJHR 2008»
14 years 11 months ago
The Challenge of Motion Planning for Soccer Playing Humanoid Robots
Motion planning for humanoids faces several challenging issues: high dimensionality of the configuration space, necessity to address balance constraints in single and double suppo...
Stefano Carpin, Marcelo Kallmann, Enrico Pagello
COLING
2010
14 years 6 months ago
Open Entity Extraction from Web Search Query Logs
In this paper we propose a completely unsupervised method for open-domain entity extraction and clustering over query logs. The underlying hypothesis is that classes defined by mi...
Alpa Jain, Marco Pennacchiotti
ACMDIS
2010
ACM
14 years 12 months ago
WallBots: interactive wall-crawling robots in the hands of public artists and political activists
Street art and political activism have a rich history of shaping urban landscapes. Our work explores the processes by which public artists and political activists contribute to pu...
Stacey Kuznetsov, Eric Paulos, Mark D. Gross
CHI
2009
ACM
16 years 9 days ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere
77
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MICRO
2005
IEEE
108views Hardware» more  MICRO 2005»
15 years 5 months ago
How to Fake 1000 Registers
Large numbers of logical registers can improve performance by allowing fast access to multiple subroutine contexts (register windows) and multiple thread contexts (multithreading)...
David W. Oehmke, Nathan L. Binkert, Trevor N. Mudg...