Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
In this paper, we describe our first year experiences of administering the NSF-supported Research Experiences for Undergraduates program award. Emerging issues in computer network...
This paper presents a hardware architecture for highly efficient intrusion detection systems. In addition, a software tool for automatically generating the hardware is presented....
We present PLIANT, a learning system that supports adaptive assistance in an open calendaring system. PLIANT learns user preferences from the feedback that naturally occurs during...
Melinda T. Gervasio, Michael D. Moffitt, Martha E....
This paper describes SmartCanvas, an intelligent desk system that allows a user to perform freehand drawing on a desk or similar surface with gestures. Our system requires one cam...