Because of its promise of natural interaction, recognition is coming into its own as a mainstream technology for use with computers. Both commercial and research applications are ...
Jennifer Mankoff, Scott E. Hudson, Gregory D. Abow...
This paper presents a multicast approach to shared virtual worlds. A shared VRML world is described with integrated spatial audio in a freeware VRML browser. An implementation in ...
John L. Robinson, John A. Stewart, Isabelle Labb&e...
This paper discusses four ways that humans interact with their environments, plus four variables that determine the experience of virtual reality, and also which of the interactio...
Abstract. In this paper we describe a transaction management system designed to face the inherent characteristics of mobile environments. Mobile clients cache subsets of the databa...
We present an efficient and scalable technique for spatiotemporal segmentation of long video sequences using a hierarchical graph-based algorithm. We begin by oversegmenting a vol...
Matthias Grundmann, Vivek Kwatra, Mei Han, Irfan E...