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» Supporting human memory with interactive systems
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JCDL
2006
ACM
140views Education» more  JCDL 2006»
15 years 10 months ago
Exploring erotics in Emily Dickinson's correspondence with text mining and visual interfaces
This paper describes a system to support humanities scholars in their interpretation of literary work. It presents a user interface and web architecture that integrates text minin...
Catherine Plaisant, James Rose, Bei Yu, Loretta Au...
ACMACE
2005
ACM
15 years 9 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
135
Voted
IFIP13
2004
15 years 5 months ago
Analysing Dynamic Function Scheduling Decisions
: Function allocation, as a process used in the construction of dependable complex systems, is a significant aspect of the design and implementation of interactive systems. It invo...
Karsten Loer, Michael Hildebrandt, Michael D. Harr...
137
Voted
IUI
1998
ACM
15 years 8 months ago
Software Architecture Critics in Argo
Software architectures are high-level design representations of software systems that focus on composition of software components and how those components interact. Software tures...
Jason E. Robbins, David M. Hilbert, David F. Redmi...
MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
15 years 10 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...