We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
We present a client/server system that is able to display 3D scenes on handheld devices. This kind of devices have important restrictions of memory and computing power. Therefore,...
This paper introduces UniVote, a system supporting mobile phone-based interaction with public displays. The case study carried out at Lancaster University indicates that the campu...
Nick Day, Corina Sas, Alan J. Dix, Motoko Toma, Ch...
of ‘‘network computers’’ is inherently lessAbstract predictable than that of more traditional distributed memory systems, such as hypercubes [22], since both theFor computa...
Abstract—We describe a multimodal framework for interacting with an autonomous robotic forklift. A key element enabling effective interaction is a wireless, handheld tablet with ...
Andrew Correa, Matthew R. Walter, Luke Fletcher, J...