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MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 9 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
129
Voted
CHI
2009
ACM
15 years 8 months ago
Supporting content and process common ground in computer-supported teamwork
We build on our prior work with computer-supported teams performing a complex decision-making task on maps, where the distinction between content and process common ground is prop...
Gregorio Convertino, Helena M. Mentis, Mary Beth R...
150
Voted
VISUALIZATION
2000
IEEE
15 years 8 months ago
Navigating high-dimensional spaces to support design steering
Throughout the design cycle, visualization, whether a sketch scribbled on the back of a spare piece of paper or a fully detailed drawing, has been the mainstay of design: we need ...
Helen Wright, Ken Brodlie, Tim David
CHI
2007
ACM
16 years 4 months ago
Hard lessons: effort-inducing interfaces benefit spatial learning
Interface designers normally strive for a design that minimises the user's effort. However, when the design's objective is to train users to interact with interfaces tha...
Andy Cockburn, Per Ola Kristensson, Jason Alexande...
TABLETOP
2006
IEEE
15 years 10 months ago
uPen: A Smart Pen-liked Device for Facilitating Interaction on Large Displays
This paper presents the uPen, a laser pointer combined with a contact-pushed switch, three press buttons and a wireless communication module. This novel interaction device allows ...
Xiaojun Bi, Yuanchun Shi, Xiaojie Chen