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» Supporting human memory with interactive systems
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ACMACE
2008
ACM
15 years 6 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...
CHI
2004
ACM
16 years 4 months ago
Mouse and touchscreen selection in the upper and lower visual fields
Neuroanatomical evidence indicates the human eye's visual field can be functionally divided into two vertical hemifields, each specialized for specific functions. The upper v...
Barry A. Po, Brian D. Fisher, Kellogg S. Booth
128
Voted
CHI
2005
ACM
16 years 4 months ago
Interaction design for literature-based discovery
Rapid growth in the scientific literature makes it increasingly difficult for scientists to keep abreast of findings outside their own narrowing fields of expertise. To help biome...
Meredith M. Skeels, Kiera Henning, Meliha Yetisgen...
154
Voted
ACMACE
2005
ACM
15 years 9 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
HICSS
2002
IEEE
103views Biometrics» more  HICSS 2002»
15 years 9 months ago
Understanding and Selecting Knowledge Management Systems for a Health Information Provider
In the current market there is a proliferation of knowledge management software solutions. The aim of this paper is to discuss issues concerned in selecting such a system to suppo...
Gabby Fennessy