We consider the distributed computation of a function of random sources with minimal communication. Specifically, given two discrete memoryless sources, X and Y , a receiver wishe...
Modern societies are pervaded by computerized, heterogeneous devices designed for specific purposes, but also more and more often capable of interacting with other devices for en...
Antonio Carzaniga, Giovanni Denaro, Mauro Pezz&egr...
The enormous interest for peer-to-peer systems in recent years has prompted research into finding scalable and robust seeding and searching methods to support these overlay netwo...
Bow-Nan Cheng, Murat Yuksel, Shivkumar Kalyanarama...
In this paper we study approximate landmark-based methods for point-to-point distance estimation in very large networks. These methods involve selecting a subset of nodes as landm...
Michalis Potamias, Francesco Bonchi, Carlos Castil...
Universal Plug and Play (UPnP) is a widely accepted standard for automatically detecting devices and services in a local area network as well as for describing and controlling the...
M. Jakab, Michael Kropfberger, M. Ofner, Roland Tu...