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NETGAMES
2006
ACM
15 years 7 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
PODC
2006
ACM
15 years 7 months ago
Sketching asynchronous streams over a sliding window
We study the problem of maintaining sketches of recent elements of a data stream. Motivated by applications involving network data, we consider streams that are asynchronous, in w...
Srikanta Tirthapura, Bojian Xu, Costas Busch
VRML
2006
ACM
15 years 7 months ago
A case for 3D streaming on peer-to-peer networks
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive tra...
Shun-Yun Hu
MM
2005
ACM
111views Multimedia» more  MM 2005»
15 years 6 months ago
A flexible system for creating music while interacting with the computer
Music is a very important part of our lives. People enjoy listening to the music, and many of us find a special pleasure in creating the music. Computers further extended many asp...
Zeljko Obrenovic
MOBIDE
2005
ACM
15 years 6 months ago
Video-streaming for fast moving users in 3G mobile networks
The emergence of third-generation (3G) mobile networks offers new opportunities for the effective delivery of data with rich content including multimedia messaging and video-strea...
Anna Kyriakidou, Nikos Karelos, Alex Delis