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ICLP
2009
Springer
16 years 4 months ago
Answer Set Programming for Single-Player Games in General Game Playing
As a novel, grand AI challenge, General Game Playing is concerned with the development of systems that understand the rules of unknown games and play these games well without human...
Michael Thielscher
KES
2007
Springer
15 years 9 months ago
Spreadsheet Interface Which Simplifies the Visualization of the Network Structures
We developed a system that extracts and visualizes the network structures from relational data on spreadsheets. Visualization through network diagrams obtained from relational data...
Satoshi Koike, Kazuo Misue, Jiro Tanaka
120
Voted
SCM
1998
15 years 4 months ago
Coordinated Editing of Versioned Packages in the JP Programming Environment
As part of an investigation of scalable development techniques for systems written in the JavaTM programming language, the Forest Project is building JP, a prototype distributed pr...
Michael L. Van de Vanter
EUROPAR
2009
Springer
15 years 10 months ago
MapReduce Programming Model for .NET-Based Cloud Computing
Recently many large scale computer systems are built in order to meet the high storage and processing demands of compute and data-intensive applications. MapReduce is one of the mo...
Chao Jin, Rajkumar Buyya
137
Voted
IPPS
2000
IEEE
15 years 8 months ago
Solving Problems on Parallel Computers by Cellular Programming
Cellular automata can be used to design high-performance natural solvers on parallel computers. This paper describes the development of applications using CARPET, a high-level prog...
Domenico Talia