We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Near-ubiquitous smart phones are the most promising heralds of future pervasive computing. However, despite their increasing capabilities in computation, communication, and sensin...
— In this paper, we show that one-class SVMs can also utilize data covariance in a robust manner to improve performance. Furthermore, by constraining the desired kernel function ...
The time-triggered message-triggered object (TMO) programming scheme has been established to remove the limitation of conventional object programming techniques and tools in devel...
Pervasive devices interacting in open and dynamic spaces with each others require a mechanism that allows them acting autonomously in a secure way and protecting their resources. ...