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» Supporting the development of network programs
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CONCURRENCY
2011
14 years 12 months ago
Stream processing on GPUs using distributed multimedia middleware
Available GPUs provide increasingly more processing power especially for multimedia and digital signal processing. Despite the tremendous progress in hardware and thus processing p...
Michael Repplinger, Philipp Slusallek
219
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ICNP
2009
IEEE
15 years 11 months ago
Scalable Video Multicast in Multi-carrier Wireless Data Systems
—Future 4G cellular networks are featured with high data rate and improved coverage, which will enable realtime video multicast and broadcast services. Scalable video coding is v...
Peilong Li, Honghai Zhang, Baohua Zhao, Sampath Ra...
WIOPT
2005
IEEE
15 years 10 months ago
Iterated Local Optimization for Minimum Energy Broadcast
In our prior work, we presented a highly effective local search based heuristic algorithm called the Largest Expanding Sweep Search (LESS) to solve the minimum energy broadcast (M...
Intae Kang, Radha Poovendran
IWAN
2004
Springer
15 years 10 months ago
Secure, Customizable, Many-to-One Communication
Concast is a customizable many-to-one network-layer communication service. Although programmable services like concast can improve the efficiency of group applications, accompanyi...
Kenneth L. Calvert, Jim Griffioen, Billy Mullins, ...
NDSS
2003
IEEE
15 years 10 months ago
Access Control Based on Execution History
Security is a major, frequent concern in extensible software systems such as Java Virtual Machines and the Common Language Runtime. These systems aim to enable simple, classic app...
Martín Abadi, Cédric Fournet