Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Most image processing algorithms can be parallelized by splitting parallel loops and by using very few communication patterns. Code parallelization using MPI still involves much p...
In this paper, we describe a graphical workflow management system called HyperThesis to address the challenges of integrating bioinformatics applications. HyperThesis is an integ...
Distributed development of software has turned into a natural and modern approach where teams spread over the world cooperate to develop a software product, and this has become po...
In this paper, we present a Grid computing platform that provides experimental scientists and analysts with access to computational simulations and knowledge databases hosted in s...
Xingchen Chu, Andrew Lonie, Peter Harris, S. Randa...