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NETGAMES
2006
ACM
15 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
ICDE
2011
IEEE
274views Database» more  ICDE 2011»
14 years 1 months ago
SQPR: Stream query planning with reuse
—When users submit new queries to a distributed stream processing system (DSPS), a query planner must allocate physical resources, such as CPU cores, memory and network bandwidth...
Evangelia Kalyvianaki, Wolfram Wiesemann, Quang Hi...
68
Voted
MOBIDE
2005
ACM
15 years 3 months ago
Recovery of mobile internet transactions: algorithm, implementation and analysis
The increasing popularity of mobile devices and the support of web portals towards performing transactions from these mobile devices has enabled business on the move. However, int...
Shashi Anand, Krithi Ramamritham
ERCIMDL
2006
Springer
234views Education» more  ERCIMDL 2006»
15 years 1 months ago
Intelligent Bibliography Creation and Markup for Authors: A Step Towards Interoperable Digital Libraries
The move towards integrated international Digital Libraries offers the opportunity of creating comprehensive data on citation networks. These data are not only invaluable pointers ...
Bettina Berendt, Kai Dingel, Christoph Hanser
117
Voted
HT
1993
ACM
15 years 1 months ago
Concurrency Control in Collaborative Hypertext Systems
Traditional concurrency control techniques for database systems (transaction management based on locking protocols) have been successful in many multiuser settings, but these tech...
Uffe Kock Wiil, John J. Leggett