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» Surface Interactions for Interactive Sonification
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103
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APVIS
2007
15 years 2 months ago
Level-of-detail visualization of clustered graph layouts
The level-of-detail techniques presented in this paper enable a comprehensible interactive visualization of large and complex clustered graph layouts either in 2D or 3D. Implicit ...
Michael Balzer, Oliver Deussen
PAAMS
2010
Springer
14 years 10 months ago
Improving Functionalities in a Multi-agent Architecture for Ocean Monitoring
This paper presents an improved version of a multiagent architecture aimed at providing solutions for monitoring the interaction between the atmosphere and the ocean. The ocean sur...
Fernando de la Prieta, Óscar Gil, Carolina ...
85
Voted
VRML
1998
ACM
15 years 4 months ago
Simplicial Maps for Progressive Transmission of Polygonal Surfaces
We present a new method for (1) automatically generating multiple Levels Of Detail (LODs) of a polygonal surface, (2) progressively loading, or transmitting, and displaying a surf...
André Guéziec, Gabriel Taubin, Franc...
SI3D
2006
ACM
15 years 6 months ago
Normal mapping for precomputed radiance transfer
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Peter-Pike J. Sloan
122
Voted
APGV
2004
ACM
148views Visualization» more  APGV 2004»
15 years 6 months ago
A perceptually-inspired force model for haptic texture rendering
One of the most salient haptic characteristics of objects is surface texture. Psychophysics studies have identified several key factors that affect perception of roughness during...
Miguel A. Otaduy, Ming C. Lin