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EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
14 years 4 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
ACIVS
2007
Springer
15 years 6 months ago
A Multi-touch Surface Using Multiple Cameras
Abstract. In this project we present a framework for a multi-touch surface using multiple cameras. With an overhead camera and side-mounted camera we determine the three dimensiona...
Itai Katz, Kevin Gabayan, Hamid K. Aghajan
VISUALIZATION
1997
IEEE
15 years 4 months ago
Dynamic smooth subdivision surfaces for data visualization
Recursive subdivision schemes have been extensively used in computer graphics and scientific visualization for modeling smooth surfaces of arbitrary topology. Recursive subdivisi...
Chhandomay Mandal, Hong Qin, Baba C. Vemuri
CGF
2002
162views more  CGF 2002»
15 years 13 days ago
Geometric Snakes for Triangular Meshes
Feature detection is important in various mesh processing techniques, such as mesh editing, mesh morphing, mesh compression, and mesh signal processing. In spite of much research ...
Yunjin Lee, Seungyong Lee
TMI
2002
90views more  TMI 2002»
15 years 8 days ago
Volume Rendering of Segmented Image Objects
This paper describes a new method of combining ray-casting with segmentation. Volume rendering is performed at interactive rates on standard laptop computers, and visualizations in...
Elizabeth Bullitt, Stephen R. Aylward