: The number of ” interactive surface” systems, especially tabletop interfaces, in public is increasing. As more and more casual users interact with such systems, they may wish...
In this paper we propose SKIN as an interdisciplinary design approach for sophisticated interactive surfaces, with an emphasis on their meanings and aesthetic qualities. SKIN: Sur...
Heekyoung Jung, Youngsuk L. Altieri, Jeffrey Bardz...
This paper presents a novel human-computer interface for projector/camera-based applications that uses a deformable interaction surface. We discuss its design and implementation w...
In this paper, we present a controllable, fast and efficient particle system framework for skeletal implicit surfaces defined by the BlobTree model. We propose efficient algori...
In our previous study, a method that allows dynamic interaction with an elastic object, which is called impulse response deformation model, has been proposed. An advantage of the m...