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» Surface Interactions for Interactive Sonification
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115
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CGF
2005
159views more  CGF 2005»
15 years 9 days ago
Real-Time Shape Editing using Radial Basis Functions
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
Mario Botsch, Leif Kobbelt
90
Voted
JSCIC
2007
85views more  JSCIC 2007»
15 years 9 days ago
On Boundary Condition Capturing for Multiphase Interfaces
This paper begins with an overview of the boundary condition capturing approach to solving problems with interfaces. Although, the authors’ original motivation was to extend the...
Jeong-Mo Hong, Tamar Shinar, Myungjoo Kang, Ronald...
VC
2008
132views more  VC 2008»
15 years 9 days ago
Caustic spot light for rendering caustics
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, n...
Xinguo Liu, Zhao Dong, Hujun Bao, Qunsheng Peng
116
Voted
CGF
2002
168views more  CGF 2002»
15 years 7 days ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
97
Voted
IWCIA
2004
Springer
15 years 5 months ago
A Comparison of Property Estimators in Stereology and Digital Geometry
We consider selected geometric properties of 2D or 3D sets, given in form of binary digital pictures, and discuss their estimation. The properties examined are perimeter and area i...
Yuman Huang, Reinhard Klette