This paper presents an energy-based approach that models the distinct wrinkle shapes to represent the different material properties of non-rigid objects at an interactive speed. O...
Yu Wang 0010, Charlie C. L. Wang, Matthew Ming-Fai...
In this paper, we develop a Bayesian feedback method for incorporating global structure into prior models for binocular stereopsis. Since most stereo scenes contain either backgro...
Abstract. In the context of stroke therapy simulation, a method for the segmentation and reconstruction of human vasculature is presented and evaluated. Based on CTA scans, semi-au...
Vincent Luboz, Xunlei Wu, Karl Krissian, Carl-Fred...
We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformabl...
Interactive systems including multiple interaction devices and surfaces for supporting the collaboration of a group of co-located users are increasingly common in various domains. ...