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» Surface Interactions for Interactive Sonification
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112
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SIGGRAPH
1992
ACM
15 years 4 months ago
Surface reconstruction from unorganized points
We describe and demonstrate an algorithm that takes as input an unorganized set of points fx1; : : : ; xng IR3 on or near an unknown manifold M, and produces as output a simplicia...
Hugues Hoppe, Tony DeRose, Tom Duchamp, John Alan ...
VMV
2008
164views Visualization» more  VMV 2008»
15 years 2 months ago
Vector Glyphs for Surfaces: A Fast and Simple Glyph Placement Algorithm for Adaptive Resolution Meshes
Visualization of flow on boundary surfaces from computational flow dynamics (CFD) is challenging due to the complex, adaptive resolution nature of the meshes used in the modeling ...
Zhenmin Peng, Robert S. Laramee
89
Voted
ICPR
2006
IEEE
16 years 1 months ago
Uncertainties-driven Surface Morphing: The case of Photo-realistic Transitions between Facial Expressions
Reproduction of facial animation play a fundamental role in applications requiring human-computer interactions The objective of this paper is to introduce a geometric mechanism th...
Charlotte Ghys, Maxime Taron, Nikos Paragios
86
Voted
HAPTICS
2008
IEEE
15 years 7 months ago
Kinaesthetic and Cutaneous Contributions to the Perception of Compressibility
Abstract. Compressibility or hardness of objects is an important aspect in haptic perception. Both cutaneous and kinaesthetic information are used for the perception of compressibi...
Wouter M. Bergmann Tiest, Astrid M. L. Kappers
TROB
2008
108views more  TROB 2008»
15 years 15 days ago
On the Synthesis of Haptic Textures
Advanced, synthetic haptic virtual environments require textured virtual surfaces. We found that texturing smooth surfaces often reduces the system passivity margin of a haptic sim...
Gianni Campion, Vincent Hayward