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VISUALIZATION
1997
IEEE
15 years 3 months ago
Simplifying polygonal models using successive mappings
: We present the use of mapping functions to automatically generate levels of detail with known error bounds for polygonal models. We develop a piece-wise linear mapping function f...
Jonathan D. Cohen, Dinesh Manocha, Marc Olano
JFR
2006
242views more  JFR 2006»
14 years 11 months ago
Natural terrain classification using three-dimensional ladar data for ground robot mobility
In recent years, much progress has been made in outdoor autonomous navigation. However, safe navigation is still a daunting challenge in terrain containing vegetation. In this pap...
Jean-François Lalonde, Nicolas Vandapel, Da...
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 28 days ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
DAGM
2009
Springer
15 years 6 months ago
Markerless 3D Face Tracking
We present a novel algorithm for the markerless tracking of deforming surfaces such as faces. We acquire a sequence of 3D scans along with color images at 40Hz. The data is then re...
Christian Walder, Martin Breidt, Heinrich H. B&uum...
ISBI
2006
IEEE
16 years 13 days ago
Automatic landmark tracking applied to optimize brain conformal mapping
Important anatomical features on the cortical surface are usually represented by landmark curves, called sulcal/gyral curves. Manual labeling of these landmark curves is time-cons...
Lok Ming Lui, Yalin Wang, Tony F. Chan, Paul M. Th...