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» Surface Mesh Segmentation Using Local Geometry
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RT
2004
Springer
15 years 7 months ago
Rendering Procedural Terrain by Geometry Image Warping
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Carsten Dachsbacher, Marc Stamminger
SIGGRAPH
1994
ACM
15 years 6 months ago
Using particles to sample and control implicit surfaces
We present a new particle-based approach to sampling and controlling implicit surfaces. A simple constraint locks a set of particles onto a surface while the particles and the sur...
Andrew P. Witkin, Paul S. Heckbert
CGF
2005
186views more  CGF 2005»
15 years 2 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
COMPGEOM
2009
ACM
15 years 8 months ago
High resolution surface reconstruction from overlapping multiple-views
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
Nader Salman, Mariette Yvinec
ICPR
2006
IEEE
16 years 3 months ago
Combinatorial Surface Integration
Graph-Spectral surface integration techniques construct an integration path assuming that the surface contains a path along which the integration error is minimal. This paper pres...
Edwin R. Hancock, Roberto Fraile