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» Surface Mesh Segmentation Using Local Geometry
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96
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RT
2004
Springer
15 years 5 months ago
Rendering Procedural Terrain by Geometry Image Warping
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Carsten Dachsbacher, Marc Stamminger
93
Voted
SIGGRAPH
1994
ACM
15 years 4 months ago
Using particles to sample and control implicit surfaces
We present a new particle-based approach to sampling and controlling implicit surfaces. A simple constraint locks a set of particles onto a surface while the particles and the sur...
Andrew P. Witkin, Paul S. Heckbert
CGF
2005
186views more  CGF 2005»
15 years 4 days ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
110
Voted
COMPGEOM
2009
ACM
15 years 6 months ago
High resolution surface reconstruction from overlapping multiple-views
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
Nader Salman, Mariette Yvinec
69
Voted
ICPR
2006
IEEE
16 years 1 months ago
Combinatorial Surface Integration
Graph-Spectral surface integration techniques construct an integration path assuming that the surface contains a path along which the integration error is minimal. This paper pres...
Edwin R. Hancock, Roberto Fraile