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» Surface Mesh Segmentation Using Local Geometry
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CVPR
2008
IEEE
16 years 4 months ago
Kernel-based learning of cast shadows from a physical model of light sources and surfaces for low-level segmentation
In background subtraction, cast shadows induce silhouette distortions and object fusions hindering performance of high level algorithms in scene monitoring. We introduce a nonpara...
André Zaccarin, Nicolas Martel-Brisson
IJSM
2007
103views more  IJSM 2007»
15 years 2 months ago
Posture Invariant Correspondence of Incomplete Triangular Manifolds
We present an approach to find dense point-to-point correspondences between two deformed surfaces corresponding to different postures of the same nonrigid object in a fully autom...
Stefanie Wuhrer, Chang Shu, Prosenjit Bose, Zouhou...
ACSC
2005
IEEE
15 years 8 months ago
Cloth Animation with Adaptively Refined Meshes
Cloth animation is a very expensive process in terms of computational cost, due to the flexible nature of cloth objects. Since wrinkles and smooth areas co-exist commonly in cloth...
Ling Li, Vasily Volkov
CGF
2007
156views more  CGF 2007»
15 years 2 months ago
QuadCover - Surface Parameterization using Branched Coverings
We introduce an algorithm for the automatic computation of global parameterizations on arbitrary simplicial 2manifolds, whose parameter lines are guided by a given frame field, f...
Felix Kälberer, Matthias Nieser, Konrad Polth...
148
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CGF
2007
153views more  CGF 2007»
15 years 2 months ago
Skeleton-based Variational Mesh Deformations
In this paper, a new free-form shape deformation approach is proposed. We combine a skeleton-based mesh deformation technique with discrete differential coordinates in order to cr...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...