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» Surface Mesh Segmentation Using Local Geometry
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IROS
2006
IEEE
83views Robotics» more  IROS 2006»
15 years 8 months ago
Using Orthogonal Surface Directions for Autonomous 3D-Exploration of Indoor Environments
— This paper proposes a new tracking algorithm within a 3D-SLAM framework that takes segmented range images as observations. The framework has two layers: the local layer tracks ...
Peter Kohlhepp, Georg Bretthauer, Marcus Walther, ...
CVPR
2010
IEEE
15 years 4 months ago
Simultaneous Searching of Globally Optimal Interacting Surfaces with Shape Priors
Multiple surface searching with only image intensity information is a difficult job in the presence of high noise and weak edges. We present in this paper a novel method for global...
Qi Song, Xiaodong Wu, Yunlong Liu, Mona Garvin, Mi...
GRAPHICSINTERFACE
2004
15 years 3 months ago
Hardware Accelerated Per-Pixel Displacement Mapping
In this paper we present an algorithm capable of rendering a displacement mapped triangle mesh interactively on latest GPUs. The algorithm uses only pixel shaders and does not rel...
Johannes Hirche, Alexander Ehlert, Michael C. Dogg...
IROS
2007
IEEE
254views Robotics» more  IROS 2007»
15 years 8 months ago
3D datasets segmentation based on local attribute variation
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Carla Silva Rocha Aguiar, Sébastien Druon, ...
SIGGRAPH
2000
ACM
15 years 6 months ago
QSplat: a multiresolution point rendering system for large meshes
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...
Szymon Rusinkiewicz, Marc Levoy