In this paper we present a hierarchical approach for the deformable surface technique. This technique is a three dimensional extension of the snake segmentation method. We use it ...
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
We propose a new data structure, called Fan-Meshes (FM), for reconstructing 3D models and scenes represented by dense scanning point clouds. It is a local piecewise linear approxi...
Cloth simulation is a highly intensive processor task. Higher details are often traded or sacrificed for speed in order to maintain the simulation at reasonable rates. This articl...
This paper presents a cooperative strategy between volumetric registration and segmentation. The segmentation method is based on the level set formalism. Starting from an initial ...