While great strides have been made in detecting and localizing specific objects in natural images, the bottom-up segmentation of unknown, generic objects remains a difficult chall...
We present a multi-scale algorithm for mapping a texture defined by an input image onto an arbitrary surface. It avoids the generation and storage of a new, specific texture. The ...
We introduce a new approach to modelling gradient flows of contours and surfaces. While standard variational methods (e.g. level sets) compute local interface motion in a different...
Yuri Boykov, Vladimir Kolmogorov, Daniel Cremers, ...
We present an algorithm for ray tracing displacement maps that requires no additional storage over the base model. Displacement maps are rarely used in ray tracing due to the cost...
Surface parameterization is a fundamental tool in geometric modeling and processing. Most existing methods deal with simply connected disks. This work introduces a novel method to ...