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VRST
2005
ACM
13 years 11 months ago
Automatic generation of personalized human avatars from multi-view video
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
MVA
1998
162views Computer Vision» more  MVA 1998»
13 years 6 months ago
Multipass hierarchical stereo matching for generation of digital terrain models from aerial images
Abstract. This paper presents a new multi-pass hierarchical stereo-matching approach for generation of digital terrain models (DTMs) from two overlapping aerial images. Our method ...
Yi-Ping Hung, Chu-Song Chen, Kuan-Chung Hung, Yong...
BMVC
2002
13 years 8 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
TVCG
2012
213views Hardware» more  TVCG 2012»
11 years 8 months ago
Mesh-Driven Vector Field Clustering and Visualization: An Image-Based Approach
—Vector field visualization techniques have evolved very rapidly over the last two decades, however, visualizing vector fields on complex boundary surfaces from computational ...
Zhenmin Peng, Edward Grundy, Robert S. Laramee, Gu...
ICCS
2007
Springer
14 years 13 days ago
High Quality Surface Mesh Generation for Multi-physics Bio-medical Simulations
Abstract. Manual surface reconstruction is still an everyday practice in applications involving complex irregular domains necessary for modeling biological systems. Rapid developme...
Dominik Szczerba, Robert H. P. McGregor, Gá...