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» Surface Reconstruction from Fitted Shape Primitives
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ICCV
2003
IEEE
16 years 2 months ago
Stochastic Refinement of the Visual Hull to Satisfy Photometric and Silhouette Consistency Constraints
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
John Isidoro, Stan Sclaroff
107
Voted
VC
2008
156views more  VC 2008»
15 years 16 days ago
Spline-based feature curves from point-sampled geometry
Defining sharp features in a 3D model facilitates a better understanding of the surface and aids geometric processing and graphics applications, such as reconstruction, filtering, ...
Joel Daniels II, Tilo Ochotta, Linh K. Ha, Cl&aacu...
92
Voted
ECCV
2006
Springer
16 years 2 months ago
Molding Face Shapes by Example
Abstract. Human faces are remarkably similar in global properties, including size, aspect ratios, and locations of main features, but can vary considerably in details across indivi...
Ira Kemelmacher, Ronen Basri
CVPR
2004
IEEE
16 years 2 months ago
Restoration of Curved Document Images through 3D Shape Modeling
In this paper, we address the problem of discovering the 3D shape of a book surface from the shading information in a scanned document image. This shapefrom-shading problem is cha...
Zheng Zhang 0003, Chew Lim Tan, Liying Fan
CAGD
2005
96views more  CAGD 2005»
15 years 17 days ago
Single-knot wavelets for non-uniform B-splines
We propose a flexible and efficient wavelet construction for non-uniform B-spline curves and surfaces. The method allows to remove knots in arbitrary order minimizing the displace...
Martin Bertram