In this paper, we propose a new scheme for free-form skeletondriven global mesh deformations. First a Voronoi-based skeletal mesh is extracted from a given original mesh. Next the...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
This article addresses visualization of deformation or shape differences between bones while conventional visualization techniques are often about a single bone such as its 3D rec...
Recently, various technologies have become available for scanning real-world objects, enabling rapid and accurate shape acquisition. In most cases, such solutions have high cost, ...
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...