We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
This paper presents a method for fully automatic and robust estimation of two-view geometry, autocalibration, and 3D metric reconstruction from point correspondences in images take...
A homogeneous paradigm for evidence integration is presented, and a vision system to recognize 3D objects is demonstrated using this paradigm. A new concept called generalizedfeat...
Rick Kjeldsen, Ruud M. Bolle, Andrea Califano, Rus...
In the last decade, a great deal of work has been devoted to the elaboration of a sampling theory for smooth surfaces. The goal was to ensure a good reconstruction of a given surf...