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» Surface Reconstruction using Learned Shape Models
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CG
2010
Springer
15 years 5 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert
GMP
2010
IEEE
190views Solid Modeling» more  GMP 2010»
15 years 8 months ago
Construction of Subdivision Surfaces by Fourth-Order Geometric Flows with G1 Boundary Conditions
In this paper, we present a method for constructing Loop’s subdivision surface patches with given G1 boundary conditions and a given topology of control polygon of the subdivisi...
Guoliang Xu, Qing Pan
SIGGRAPH
1998
ACM
15 years 9 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
VISUALIZATION
2002
IEEE
15 years 10 months ago
Fast Visualization of Plane-Like Structures in Voxel Data
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Steffen Prohaska, Hans-Christian Hege
144
Voted
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
15 years 10 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff