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ECCV
2002
Springer
16 years 7 months ago
A Stochastic Algorithm for 3D Scene Segmentation and Reconstruction
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
Feng Han, Zhuowen Tu, Song Chun Zhu
JVCA
2006
206views more  JVCA 2006»
15 years 5 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim
144
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CVPR
2003
IEEE
16 years 7 months ago
A Hybrid Approach for Computing Visual Hulls of Complex Objects
This paper addresses the problem of computing visual hulls from image contours. We propose a new hybrid approach which overcomes the precision-complexity trade-off inherent to vox...
Edmond Boyer, Jean-Sébastien Franco
ISMAR
2003
IEEE
15 years 10 months ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
BMVC
2001
15 years 7 months ago
A Buyer's Guide to Euclidean Elliptical Cylindrical and Conical Surface Fitting
The ability to construct CAD or other object models from edge and range data has a fundamental meaning in building a recognition and positioning system. While the problem of model...
Petko Faber, Robert B. Fisher