Sciweavers

345 search results - page 39 / 69
» Surface Techniques for Vortex Visualization
Sort
View
GIS
2008
ACM
15 years 5 months ago
Combining 3-D geovisualization with force feedback driven user interaction
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
Adam Faeth, Michael Oren, Chris Harding
CGF
2008
137views more  CGF 2008»
15 years 4 months ago
The Visual Computing of Projector-Camera Systems
This state-of-the-art report focuses on real-time image correction techniques that enable projector-camera systems to display images onto screens that are not optimized for projec...
Oliver Bimber, Daisuke Iwai, Gordon Wetzstein, Ans...
VISUALIZATION
2003
IEEE
15 years 9 months ago
Counting Cases in Marching Cubes: Toward a Generic Algorithm for Producing Substitopes
We describe how to count the cases that arise in a family of visualization techniques, including Marching Cubes, Sweeping Simplices, Contour Meshing, Interval Volumes, and Separat...
David C. Banks, Stephen A. Linton
UIST
1994
ACM
15 years 8 months ago
A Perceptually-Supported Sketch Editor
The human visual system makes a great deal more of images than the elemental marks on a surface. In the course of viewing, creating, or editing a picture, we actively construct a ...
Eric Saund, Thomas P. Moran
PG
2007
IEEE
15 years 10 months ago
Radiometric Compensation through Inverse Light Transport
Radiometric compensation techniques allow seamless projections onto complex everyday surfaces. Implemented with projector-camera systems they support the presentation of visual co...
Gordon Wetzstein, Oliver Bimber