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» Surface Visibility Probabilities in 3D Cluttered Scenes
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ECCV
2002
Springer
15 years 11 months ago
Local Analysis for 3D Reconstruction of Specular Surfaces - Part II
We analyze the problem of recovering the shape of a mirror surface. We generalize the results of [1], where the special case of planar and spherical mirror surfaces was considered,...
Silvio Savarese, Pietro Perona
ACCV
2010
Springer
14 years 4 months ago
Continuous Surface-Point Distributions for 3D Object Pose Estimation and Recognition
We present a 3D, probabilistic object-surface model, along with mechanisms for probabilistically integrating unregistered 2.5D views into the model, and for segmenting model instan...
Renaud Detry, Justus H. Piater
AIPR
2007
IEEE
15 years 3 months ago
3D Scene Reconstruction through a Fusion of Passive Video and Lidar Imagery
Geometric structure of a scene can be reconstructed using many methods. In recent years, two prominent approaches have been digital photogrammetric analysis using passive stereo i...
Prudhvi Gurram, Stephen Lach, Eli Saber, Harvey E....
CVPR
2006
IEEE
15 years 11 months ago
Multi-Camera Scene Flow by Tracking 3-D Points and Surfels
Scene flow represents the 3-D motion of points in the scene, just as optical flow is related to their 2-D motion in the images. As opposed to classical methods which compute scene...
Frederic Devernay, Diana Mateus, Matthieu Guilbert
CVPR
1998
IEEE
15 years 11 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar