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» Surface based anti-aliasing
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114
Voted
RT
2000
Springer
15 years 4 months ago
Direct Ray Tracing of Displacement Mapped Triangles
We present an algorithm for ray tracing displacement maps that requires no additional storage over the base model. Displacement maps are rarely used in ray tracing due to the cost...
Brian E. Smits, Peter Shirley, Michael M. Stark
114
Voted
RT
2000
Springer
15 years 4 months ago
Exact Illumination in Polygonal Environments using Vertex Tracing
Abstract. Methods for exact computation of irradiance and form factors associated with polygonal objects have ultimately relied on a formula for a differential area to polygon form...
Michael M. Stark, Richard F. Riesenfeld
81
Voted
ICSC
1995
Springer
15 years 4 months ago
An Adaptive Supersampling Method
Original z-bu er method is a very ecient method for image generation. The limitation is that it introduces aliases into the output image. Although many di erent kinds of methods h...
Rynson W. H. Lau
129
Voted
RT
1995
Springer
15 years 4 months ago
A Clustering Algorithm for Radiance Calculation in General Environments
: This paper introduces an efficient hierarchical algorithm capable of simulating light transfer for complex scenes containing non-diffuse surfaces. The algorithmstemsfroma newfor...
François X. Sillion, George Drettakis, Cyri...
80
Voted
SIGGRAPH
1995
ACM
15 years 4 months ago
Image metamorphosis using snakes and free-form deformations
This paper presents new solutions to the following three problems in image morphing: feature specification, warp generation, and transition control. To reduce the burden of featu...
Seungyong Lee, Kyung-Yong Chwa, Sung Yong Shin