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CG
2004
Springer
15 years 18 days ago
Illumination-dependent texture
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
Chunhui Mei, Fuli Wu, Jiaoying Shi
111
Voted
AROBOTS
2000
227views more  AROBOTS 2000»
15 years 18 days ago
Using Real-Time Stereo Vision for Mobile Robot Navigation
This paper describes a working stereo-vision-based mobile robot that can navigate and autonomously explore its environment safely while building occupancy grid maps of the environ...
Don Murray, James J. Little
74
Voted
CGF
2000
91views more  CGF 2000»
15 years 17 days ago
Floating Points: A method for computing stipple drawings
We present a method for computer generated pen-and-ink illustrations by the simulation of stippling. In a stipple drawing, dots are used to represent tone and also material of sur...
Oliver Deussen, Stefan Hiller, Cornelius W. A. M. ...
97
Voted
CGF
1998
110views more  CGF 1998»
15 years 13 days ago
Adaptive Supersampling in Object Space Using Pyramidal Rays
We introduce a new approach to three important problems in ray tracing: antialiasing, distributed light sources, and fuzzy reflections of lights and other surfaces. For antialias...
Jon D. Genetti, Dan Gordon, G. Williams
121
Voted
MVA
2002
125views Computer Vision» more  MVA 2002»
15 years 12 days ago
Recognition of 3-D Free-form Objects Using Distance-supported Shape Index
In this paper, we present an approach to incorporating partial geometric information into a local feature-based The distance-supported shape index is proposed for the representatio...
Dong-O Kim, Sang Wook Lee, Rae-Hong Park