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141
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SIGGRAPH
1999
ACM
15 years 5 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
ICCV
1999
IEEE
15 years 5 months ago
Robust Estimation of Curvature Information from Noisy 3D Data for Shape Description
We describe an effective and novel approach to infer sign and direction of principal curvatures at each input site from noisy 3D data. Unlike most previous approaches, no local su...
Chi-Keung Tang, Gérard G. Medioni
107
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ICRA
1998
IEEE
148views Robotics» more  ICRA 1998»
15 years 5 months ago
Position Estimation Using Principal Components of Range Data
1 sensors is to construct a structural description from sensor data and to match this description to a previously acquired model [Crowley 85]. An alternative is to project individu...
James L. Crowley, Frank Wallner, Bernt Schiele
VMV
2003
174views Visualization» more  VMV 2003»
15 years 2 months ago
Interactive Visualization of Large Finite Element Models
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
Dirc Rose, Thomas Ertl
GRAPHICSINTERFACE
1996
15 years 2 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas