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ACMACE
2007
ACM
15 years 4 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
125
Voted
CVPR
2007
IEEE
15 years 4 months ago
Inferring 3D Volumetric Shape of Both Moving Objects and Static Background Observed by a Moving Camera
We present a novel approach to inferring 3D volumetric shape of both moving objects and static background from video sequences shot by a moving camera, with the assumption that th...
Chang Yuan, Gérard G. Medioni
113
Voted
3DPVT
2004
IEEE
188views Visualization» more  3DPVT 2004»
15 years 4 months ago
3D Shape Registration using Regularized Medial Scaffolds
This paper proposes a novel method for global registration based on matching 3D medial structures of unorganized point clouds or triangulated meshes. Most practical known methods ...
Ming-Ching Chang, Frederic F. Leymarie, Benjamin B...
123
Voted
ROBOCUP
2000
Springer
165views Robotics» more  ROBOCUP 2000»
15 years 4 months ago
Omni-Directional Vision with a Multi-part Mirror
This paper deals with an omni-directional sensor based on a camera and a mirror generated with a surface of revolution. The requirements the device must fulfill result from its use...
Fabio M. Marchese, Domenico G. Sorrenti
SMA
1995
ACM
217views Solid Modeling» more  SMA 1995»
15 years 4 months ago
Bubble mesh: automated triangular meshing of non-manifold geometry by sphere packing
This paper presents a new computational method for fully automated triangular mesh generation, consistently applicable to wire-frame, surface, solid, and nonmanifold geometries. T...
Kenji Shimada, David C. Gossard