Sciweavers

1728 search results - page 292 / 346
» Surface distance maps
Sort
View
COMPGEOM
2003
ACM
15 years 5 months ago
Billboard clouds
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Xavier Décoret, Frédo Durand, Fran&c...
DIGRA
2003
Springer
15 years 5 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
ICPR
2002
IEEE
15 years 4 months ago
3D Reconstruction of Indoor and Outdoor Scenes Using a Mobile Range Scanner
This paper describes 3D mapping of indoor and outdoor environment using a mobile range scanner. In the raw range data preprocessing stage, we propose to use area decreasing flow ...
Yiyong Sun, Joon Ki Paik, Andreas Koschan, Mongi A...
FGR
2000
IEEE
150views Biometrics» more  FGR 2000»
15 years 4 months ago
From Few to Many: Generative Models for Recognition Under Variable Pose and Illumination
Image variability due to changes in pose and illumination can seriously impair object recognition. This paper presents appearance-based methods which, unlike previous appearance-b...
Athinodoros S. Georghiades, Peter N. Belhumeur, Da...
ASPDAC
2007
ACM
144views Hardware» more  ASPDAC 2007»
15 years 3 months ago
Parameter Reduction for Variability Analysis by Slice Inverse Regression (SIR) Method
With semiconductor fabrication technologies scaled below 100 nm, the design-manufacturing interface becomes more and more complicated. The resultant process variability causes a nu...
Alexander V. Mitev, Michael Marefat, Dongsheng Ma,...