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TVCG
2002
95views more  TVCG 2002»
15 years 1 months ago
Texture Mapping Using Surface Flattening via Multidimensional Scaling
Gil Zigelman, Ron Kimmel, Nahum Kiryati
VMV
2001
161views Visualization» more  VMV 2001»
15 years 3 months ago
Efficient Generation of 3-D Models Out of Depth Maps
Depth reconstruction or acquisition with a 3-D camera results in a video sequence where each pixel of a frame is annotated with a depth value. We propose an approach to combine th...
Fabian Ernst, Cornelius W. A. M. van Overveld, Pio...
TVCG
2008
167views more  TVCG 2008»
15 years 10 days ago
Optimal Surface Parameterization Using Inverse Curvature Map
Mesh parameterization is a fundamental technique in computer graphics. The major goals during mesh parameterization are to minimize both the angle distortion and the area distortio...
Yong-Liang Yang, Junho Kim, Feng Luo 0002, Shi-Min...
CVPR
2006
IEEE
15 years 8 months ago
Automatic Landmark Tracking and its Application to the Optimization of Brain Conformal Mapping
Anatomical features on cortical surfaces are usually represented by landmark curves, called sulci/gyri curves. These landmark curves are important information for neuroscientists ...
Lok Ming Lui, Yalin Wang, Tony F. Chan, Paul M. Th...
CGF
2000
138views more  CGF 2000»
15 years 1 months ago
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-...
Marco Tarini, Paolo Cignoni, Claudio Rocchini, Rob...