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» Surface reconstruction, one triangle at a time
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CGF
2005
186views more  CGF 2005»
14 years 9 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
SGP
2007
15 years 5 days ago
A streaming algorithm for surface reconstruction
We present a streaming algorithm for reconstructing closed surfaces from large non-uniform point sets based on a geometric convection technique. Assuming that the sample points ar...
Rémi Allègre, Raphaëlle Chaine,...
COMGEO
2007
ACM
14 years 9 months ago
An incremental algorithm for reconstruction of surfaces of arbitrary codimension
A new algorithm is presented for surface reconstruction from unorganized points. Unlike many previous algorithms, this algorithm does not select a subcomplex of the Delaunay Trian...
Daniel Freedman
SIBGRAPI
2007
IEEE
15 years 4 months ago
Geometry Textures
In highly tessellated models, triangles are very small compared to the entire object, representing at the same time its macro- and mesostructures. The main idea in this work is to...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
VRML
1998
ACM
15 years 2 months ago
Simplicial Maps for Progressive Transmission of Polygonal Surfaces
We present a new method for (1) automatically generating multiple Levels Of Detail (LODs) of a polygonal surface, (2) progressively loading, or transmitting, and displaying a surf...
André Guéziec, Gabriel Taubin, Franc...