An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Network data models are frequently used as a mechanism to describe the connectivity between spatial features in many emerging GIS applications (location-based services, transporta...
Petko Bakalov, Erik G. Hoel, Wee-Liang Heng, Vassi...
This paper presents a method to generate dynamic shading of image-based objects without geometric models. Since conventional rendering techniques cannot be used to render the shad...
This paper describes a few aspects of a system for expressive, rule-based modifications of audio recordings regarding tempo, dynamics and articulation. The input audio signal is fi...
— We present a self-calibrating photogeometric method using only off-the-shelf hardware that enables quickly and robustly obtaining multi-million point-sampled and colored models...